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If the lab is a place dealing with a sensorial experience,
and as the sensorial experience is caused by the medium +'intensive properties' such as heat, pressure, speed, duration of air/wind/light etc, then the lab is to be dealt with as a 'gradient field' other than a 'scalar system'.
Read pp72-77, Atlas of Novel Tectonics by Reiser+Umemoto for the difference between gradient field and the scalar system.
Check out http://www.cddc.vt.edu/host/delanda/ to understand the difference between intensive and extensive properties. There is a link in this website to the chapter, Space: Extensive and Intensive, Actual and Virtual by Maneul DeLanda:
http://books.google.com/books?id=ErYaa2Co65cC&pg=PA80&lpg=PA80&dq=Space:+Extensive+and+Intensive,+Actual+and+Virtual&source=web&ots=cwOuF7rnHp&sig=Xt7aythcTRmB5LyQz_3i2XZIB5c&hl=en&sa=X&oi=book_result&resnum=1&ct=result#v=onepage&q=Space%3A%20Extensive%20and%20Intensive%2C%20Actual%20and%20Virtual&f=false
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David Greene, *Locally Available World unseen Networks
"a series of newly commissioned models of Greene’s signature works such as his L.A.W.u.N.* project including Logplug and The Bottery and some of his lesser-known projects such as a mosque for Baghdad and high-rise Living Pods."
http://www.artrabbit.com/uk/events/event/5125/david_greene_l_a_w_u_n_project_20
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Liz Diller: Architecture is a special-effects machine
"In this engrossing EG talk, architect Liz Diller shares her firm DS+R's more unusual work, including the Blur Building, whose walls are made of fog, and the revamped Alice Tully Hall, which is wrapped in glowing wooden skin. Watch this talk >>"
http://www.ted.com/index.php/talks/liz_diller_plays_with_architecture.html
Primal Source – Usman Haque
http://www.interactivearchitecture.org/primal-source-usman-haque.html
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